Tuesday, August 23, 2016

Atomatron, Mobile Game Graphics

In the recent weeks, I have collaborated with AurynSky with his new mobile game named 'ATOMATRON'.

I offered to help out with the GUI (Graphic User Interface), since the original one he was using looked... mediocre/unappealing. I started designing and based it on the shape within the main world he used, which was triangles.

After a few revisions and color changes, AurynSky was happy with the look, and put them into the game. You can see the example icons I created below.


Final revision of the 'ATOMATRON' game icons and text logo.
Final revision of power and health icons, various others not used.

The final look of the game all-fits-together as it should, simplistic but appealing to the eye (as seen in the screen shot below).

The final 'look' of the mobile game 'ATOMATRON' by AurynSky

This was a nice little project to work on, so I thank AurynSky for allowing me to contribute to his work (which is my first GUI for a mobile game)... and something to add to my portfolio.

ATOMATRON a fun 'endless' mobile game to get addicted to, whilst you navigate each small world, collecting atomic power to level up whilst avoiding the asteroids that rotate around each world and ones that also impact from outside. What level can you get up to...?

You can also check out AurynSky's other games on the Google Play Store as well as the iOS Store (sorry, I don't have the link for iOS).

AurynSky is also an avid twitch.tv streamer where you can check out his game development work, whether live or via one of his vod's. Check him out at http://twitch.tv/aurynsky (you'll find me lurking in the background at times also).

Until next time...

-soul.


Saturday, August 20, 2016

soulkobk, Identity And Graphic Design

After all this time, I thought it might be nice to actually design up some graphics for myself, my social media and of course... this blog, as I needed a proper identity.

Starting off with a default blog theme which I have had for the last ~year, it definitely needed a well-deserved update.

The old color scheme was of grey, grey and grey... which was 'ok' for me at the time, but now... since I am more active in graphic design again, I wanted everything to be themed for more visual appeal, and with my favorite color being blue, well, as-you-can-see, that's what I went with.

The revamped soulkobk blog

Along with the revamp of my blog, first up I had to redo all my graphics. I went on a font-hunting spree and found one that I liked. I designed a simple text based logo to represent myself and my work, as well as created a simple logo which I have already been using for a while. I liked the blue/grey/white color scheme, so that's what I ended up with. Not half bad if I do say so myself ;P

soulkobk logo



Along with my new blog graphics and theme done, I have also updated my twitter, youtube, twitch, github, etc etc etc... aka everywhere possible.

I enjoy doing graphic design, and will be continuing this as much as possible. Do you like what you see? Want some graphics designed for yourself or your company? Hit me up on one of my social media links (twitter) and we can chat. :)

BTW, Let me know what you think of the new ;soulkobk' design.

-soul.

Tuesday, August 16, 2016

Total Annihilation Gaming, Identity And Graphics

Due to some recent changes within a part of the gaming world that I participate in... a new oceanic gaming group was formed, and with any new group you need a presence, something to represent the group from the base... and that being a logo.

The group name was made known to me as "Total Annihilation Gaming", and it was made known that a color scheme of "green and yellow" was required for the base colors and logo. I was also asked "can we put a skull in the logo somewhere?" to which I replied "anything is possible" :P

After a run-down on the basics I got to designing once again (I won't bore you with the in-betweens), and after a few iterations and layout changes, the below logo graphic is what was finalized as the new group logo...
[TAG] Logo, No Shadow
[TAG] Logo, Shadow
Along with the new logo, I have also done all of the graphics for their new web site which you can check it out at the link www.tagaming.net.au.

 

[TAG] operate a dedicated server in 'Sydney, Australia' that hosts 'ArmA 3 A3Wasteland' servers, one on the map Stratis (very custom mission file, and new town/building layouts/additions created by yours truly), and one on the new APEX map Tanoa. Along side the ArmA 3 servers, they also run a Squad server, and I'm sure other gaming servers will follow.

If anyone from the Oceanic region is interested in a friendly (no bs) gaming group, then check out [TAG] on their web site www.tagaming.net.au, and/or join their team speak server at ts3server://27.50.70.178?port=10184.

Like what you see? Got any graphic requests? Feel free to contact me on any of my social links.

-soul.


Sunday, August 14, 2016

TheCorpseGrinder, Twitch Channel Graphics

Yup, more graphics, this time for a new up-coming streamer named TheCorpseGrinder who will be streaming 'pc gaming' as well as 'cooking' (he is a Sous-Chef).

I was given a basic style type of how the graphics wanted to be visually (death metal'ish) and color scheme, I then did some research on styling to get some guidance and inspiration.

The following screens are examples (lower resolution) of how the final product turned out (after about 5 significant iterations). Grungy, death metal style (but easy enough to read), dark tones with translucent highlights and a blood coloring bleed in the background, as well as a blue/grey background tone.


Screen shots of TheCorpseGrinder's Twitch channel can be seen below (with FrankerFaceZ dark theme applied). The styling of each graphical component brings it all together.


Along side the main screens came the usual smaller banners that streamers use (as seen in the first screen shot immediately above). Everything was stylized off of the main screen (and text logo I created). The banners made are shown below (two different variants)...


and...


As you can see via his Twitch channel, the second variant was preferred and used.

Along with the main Twitch graphic screens, two versions of an overlay (check out his stream to see it) were created, follower/donator alerts also created (check out his stream to see it), and a Twitter profile banner was created in-line with the graphical theme which you can see here.

All-in-all, another great set of custom graphics which the end user is extremely happy with.

Want custom graphics? Feel free to contact me via any of my social links.

-soul.