Sunday, August 14, 2016

TheCorpseGrinder, Twitch Channel Graphics

Yup, more graphics, this time for a new up-coming streamer named TheCorpseGrinder who will be streaming 'pc gaming' as well as 'cooking' (he is a Sous-Chef).

I was given a basic style type of how the graphics wanted to be visually (death metal'ish) and color scheme, I then did some research on styling to get some guidance and inspiration.

The following screens are examples (lower resolution) of how the final product turned out (after about 5 significant iterations). Grungy, death metal style (but easy enough to read), dark tones with translucent highlights and a blood coloring bleed in the background, as well as a blue/grey background tone.


Screen shots of TheCorpseGrinder's Twitch channel can be seen below (with FrankerFaceZ dark theme applied). The styling of each graphical component brings it all together.


Along side the main screens came the usual smaller banners that streamers use (as seen in the first screen shot immediately above). Everything was stylized off of the main screen (and text logo I created). The banners made are shown below (two different variants)...


and...


As you can see via his Twitch channel, the second variant was preferred and used.

Along with the main Twitch graphic screens, two versions of an overlay (check out his stream to see it) were created, follower/donator alerts also created (check out his stream to see it), and a Twitter profile banner was created in-line with the graphical theme which you can see here.

All-in-all, another great set of custom graphics which the end user is extremely happy with.

Want custom graphics? Feel free to contact me via any of my social links.

-soul.

Thursday, July 28, 2016

Stickofish, Twitch Channel Graphics

Yup, more graphics...

This time it's for a friend named 'stickofish', an avid gamer and twitch streamer. From Pokemon to Payday 2 to ArmA 3... and last but not least World Of Tanks... he plays them all.

I was asked 'if I could do some graphics' for him/his channel, as the current 'generic' graphics he was using was just that... 'generic'. Stick'o provided me with a theme/color theme of a Pokeball, and I ran with it.
This is what I threw together for his Twitch banners (as well as creating a small logo for him)...


 
 
 
 
 

They look good on any shade of background, whether it's the stock 'white' from Twitch, or if you run the dark themes of BetterTTv, or FrankerFaceZ... it all looks great.

Oh, and here's the 'stickofish' logo...
The logo is simple yet bold... and there's a pokeball too. ;P

I also did a 'Be Right Back' screen that was wanted also (a static and an animated one). You can see the static version below.


I also found the nice wallpaper background from a google search (unsure of the original artist, but it looks damn great and fits the theme of things), I did some small modifications to coloring and fade, put the borders on, added the logo and text and that was that (you can check out the animated version on his Twitch stream).

Here are some new static screen designs that I have done since my original post was made...
 




*All credit given to the original artist of the background wallpaper image used.

I enjoy doing graphic art/design work, it gets my creativeness flowing... and it's a break from coding (which I definitely need from time to time).

Stick'o was pleased, and put them up on his stream straight away... another happy customer... although these were done free-of-charge. :)

Got any graphic requests? Feel free to hit me up via one of my social media connections for a chat.

-soul.


Tuesday, June 14, 2016

GitHub, Arma 3 Scripting And More...

So I signed up for GitHub last year, but haven't used it... until now.

As my last blog post shows, I was working on building up the map of Stratis for use within A3Wasteland, as I found that the vanilla mission had lacking buildings/towns/bases, or were just awkwardly placed on the landscape. In doing so, I have also changed a lot of things within my own build of A3Wasteland, to which I shall also be uploading to my GitHub in due time. The changes consist of the in-game feel (more towns/bases, changed territories, new missions and such), as well as a heap of scripting tweaks within the mission file itself.

You can also find 'stand alone' (or add-on) scripts of mine that I wrote for ArmA 3, as well as various game related code/code snippets and scripts on my GitHub.

At current there are only a few of my custom scripts up on GitHub, but expect this to expand over time.

GitHub will be the place to check for my future code and code updates.

You can find my GitHub linked on my social icons, or you can check it out here.

-soul.

Tuesday, April 19, 2016

Arma 3, Stratis + EDEN Editor (Enhancements)

When BIS introduced EDEN 3D Editor (3DEN) for Arma 3 recently, I thought I'd jump at the opportunity to become creative in the 3D editor and add to the lacking map of Stratis for towns and bases.

The learning process of placing and manipulating objects was relatively easy due to the fact that I have used M3Editor in the past for creating within Arma 3 in a 3D environment (props to the author Maca134).

It didn't take me long to adjust to 3DEN, and get creating. Over the last month or so, in my spare time I have been designing and creating bases and towns on the map Stratis. I had the intentions of releasing it all for use within A3Wasteland (custom addition for a gaming community). I have recently approached AgentRev from A3Wasteland to offer what I have created to them to put any or all of what I have created into the 'stock' mission file (though I'm still yet to get a response at the time of this blog post).

As you can see from the screenshots of what I have created below... these are not just 'thrown together', as a lot of planning, thought and adjustments were made to make them appear as if they were 'stock/vanilla' map objects that BIS had designed.

Check out some of the screen shots below, or you can view the full album on imgur here.

 









If you have interest in using any or all of what I have created in your mission/mod for Arma 3 map Stratis, feel free to send me a private message on Twitter or Reddit.

In due time I have plans of releasing each created part (individually) or as a whole to either my blog as downloads or on the Steam Workshop... but no ETA for when that will be.

Creating these additions to the map Stratis is no easy feat, as they took quite a lot of time to create, and then fine-tune. Haven't checked out the 3DEN editor yet? Give it a go.

I will create more generic 'bases' in the future within the virtual environment, so I can then export to a script that can be run dynamically (relative positions) to place a base anywhere on a map, facing any direction (scripts already coded), so that any mission makers can easily run the command in their mission (init.sqf or manually) and the base(s) will appear before them.

Anyway... just thought I'd show what I have been upto within the Arma 3 EDEN editor since it's launch.

-soul.

Ace12, Twitch Channel Overlay Graphics

I was re-approached by Ace12 to see if I was interested in doing some overlay graphics for his stream (since he liked the banner graphics I had done already). I accepted (no cost to Ace12). The graphics wanted were a new follower-alert and such, as well as a "kills/wins/crashes" overlay, so he can keep track of his Arma 3 BR rounds, and display them for all his viewers to see.

I whipped up some graphics in Photoshop, running with the color scheme of his logo (and my banners). I came up with a simple ribbon/banner display with some overlay text in dark color, with the usual themed stroke and fades (example graphics have been resized, full graphics are 1920x1080).

^^ FOLLOWER ALERT ^^

^^ DONATION ALERT ^^

^^ HOSTED ALERT ^^

I also created an overlay graphic, which also fits in with the running theme from my Ace12 twitch banners, I put together a complete overlay (top and bottom) loosely based on what Zetsu already had designed for Ace12's overlay graphics, as well as adding in the bottom border with "the kills/wins/crashes" text.

^^ OVERLAY GRAPHICS ^^

Upon showing Ace12 what I had created (and all at no cost to him), he seemed very pleased with the final product of my creativeness. I do hope that he uses all of said graphics, as it will make his channel 'themed', which has more eye-appeal and gives flow to his channel, as all the graphics are matched rather than mismatched graphics from different sources.

I enjoy doing graphics (and have done for the last ~15 years on and off)... so expect more graphics posted on my blog in the future.

*EDIT. A V2 of said overlay. A bit cleaner overall.
^^ TOP BANNER ^^

^^ BOTTOM BANNER ^^
-soul.