Friday, December 11, 2015

Arma 3, LMS Mission/Mod Progress... And Lots Of It!

Over the last few weeks I have been 'tinkering' away within the Arma 3 editor and running tests in a multi player environment on a dedicated Arma 3 server for my own "Last Man Standing" mission/mod. Needless to say, things are progressing rather quickly after another big learning curve.   What is this progress you may be asking?... Ok, I'll try to explain. My "Care Package Run" script has been ported to a multi player environment (server...

Tuesday, November 17, 2015

Arma 3, Module Testing

For the last few weeks I have been tinkering in the background (away from public eyes) inside the Arma 3 Editor, correcting my modules/scripts, updating/optimizing code, etc. Bombing Run System - Debug Markers On The above screen shot shows the normal game markers everyone in game would see which are the black circle (map zone) and the blue circle (current game zone), as well as the bombing zones (orange/red circle markers). The other colored...

Saturday, October 24, 2015

Code Four Gaming, New Logo Creation

For a while now I have been amongst/involved with "Code Four Gaming" gaming group aka "C4G" who are known for their Arma 3 "Sa-Matra Wasteland Mod" servers (you can check them out at www.codefourgaming.com). Recently I had a dabble at creating a C4G logo... just as a test and to see if I could do something decent (see logo at bottom of page). After showing a few C4G members what I had produced, they wanted to use the logo (or something similar)...

Tuesday, July 21, 2015

I'm Still Here...

So you may be wondering where I have been, why no updates for a while, etc. Well the gist of is real life took over, and my will to code temporarily diminished. My spare time is spent doing various things other than sitting at the computer coding (scripting/whatever you want to call it). I have also recently updated my entire computer system, which was well overdue. My PC specs are now as follows. CPU: Intel i7 4770K CPU COOLER: NOCTUA NH-U9B...

Saturday, May 02, 2015

Arma 3, Care Package System

Another part of my mission/mod is a care package delivery system. Care package script The care packages are delivered by a proper cargo plane (not a noisy Osprey *rolls eyes*), and get attached to a parachute and pushed out the rear of the plane when it reaches the drop zone... in a proper camouflaged military crate (not a bright red/pink crate). The care package is randomly and automatically calculated in each aspect, from the cargo planes...

Thursday, April 30, 2015

Arma 3, Bombing Run System

As a part of the mission/mod that I am creating, it involves a bombing run with one or multiple planes and zones. Bombing run script I wanted the script to be a proper bombing run, not just a red circle (bombing zone) that appears on your map and then a heap of explosions scattered around the place *cough*... as there is little to no immersion in the game-play for any players, and rather unrealistic. I sat down, and thought about how I wanted...

Tuesday, April 21, 2015

Battlefield Heroes, The War Is Over

I had played this game since "closed beta" (2009), and now after 6 years... the war is over. EA/EAsy are closing down the game. From the beginnings the game style had potential, it was great fun, the game mechanics were enjoyable, and it was a unique third person cartoon style shooter. Weapon load-outs, abilities, taunt emotes, custom clothing/skins/etc... it was rather unique.... somewhat clunky, but unique. Battlefield Heroes - War Is...

Monday, April 13, 2015

Arma 3, Loot Spawn System - Video Demonstration

As promised, here are a couple of short videos of my loot spawn system in action, with an explanation on what the colored markers represent. Loot Spawn - Debug Markers The green circle markers are default loot positions retrieved from the configuration within Arma 3.  The red circle markers are dynamically/on-the-fly generated loot positions on the outside of any given building The yellow circle markers are static positions which were...