So I signed up for GitHub last year, but haven't used it... until now.
As my last blog post shows, I was working on building up the map of Stratis for use within A3Wasteland, as I found that the vanilla mission had lacking buildings/towns/bases, or were just awkwardly placed on the landscape. In doing so, I have also changed a lot of things within my own build of A3Wasteland, to which I shall also be uploading to my GitHub in due time. The changes consist of the in-game feel (more towns/bases, changed territories, new missions and such), as well as a heap of scripting tweaks within the mission file itself.
You can also find 'stand alone' (or add-on) scripts of mine that I wrote for ArmA 3, as well as various game related code/code snippets and scripts on my GitHub.
At current there are only a few of my custom scripts up on GitHub, but expect this to expand over time.
GitHub will be the place to check for my future code and code updates.
You can find my GitHub linked on my social icons, or you can check it out here.
-soul.
As my last blog post shows, I was working on building up the map of Stratis for use within A3Wasteland, as I found that the vanilla mission had lacking buildings/towns/bases, or were just awkwardly placed on the landscape. In doing so, I have also changed a lot of things within my own build of A3Wasteland, to which I shall also be uploading to my GitHub in due time. The changes consist of the in-game feel (more towns/bases, changed territories, new missions and such), as well as a heap of scripting tweaks within the mission file itself.
You can also find 'stand alone' (or add-on) scripts of mine that I wrote for ArmA 3, as well as various game related code/code snippets and scripts on my GitHub.
At current there are only a few of my custom scripts up on GitHub, but expect this to expand over time.
GitHub will be the place to check for my future code and code updates.
You can find my GitHub linked on my social icons, or you can check it out here.
-soul.